AI Insights · Timothy · March 2022
Top 5 Planes Games on iOS in Argentina: Q1 2022 Performance
Discover the performance trends of the top 5 planes games on iOS in Argentina for Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 planes games on iOS in Argentina exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
1945 - Airplane shooting game saw its weekly downloads fluctuate throughout the quarter, starting at 214 and peaking at 465 in the final week of March. The game's weekly revenue experienced a notable peak of around $159 in the week of January 24, but generally remained below $100 for most of the quarter. Weekly active users demonstrated a steady growth, starting from 877 and rising to 1.6K by the end of March.
Sky Warriors: Airplane Games experienced a significant increase in weekly revenue, peaking at approximately $519 in the last week of February. Weekly downloads reached a high of 477 in the same week, while weekly active users showed a consistent upward trend, increasing from 270 at the beginning of the quarter to 396 by mid-March.
Airport City Manager Simulator had a steady weekly revenue, with peaks at $172 in early February and $137 at the end of January. Downloads were inconsistent, with a notable surge to 703 in mid-January. Active users followed a similar pattern, peaking at 661 in the same week but gradually declining to 94 by the end of March.
Crazy Plane Landing showed a sharp spike in weekly downloads to 743 in the last week of January, although the rest of the quarter saw relatively low numbers. Active users increased to 708 in the same week but gradually declined to 144 by the end of March. Revenue for this game was negligible throughout the quarter.
Fly Corp: Airline Manager had a modest performance with revenue peaking at $23 in the week of March 21. Downloads spiked to 307 in mid-March, and active users saw a significant growth during the same period, reaching 254 before dropping to 107 by the end of the quarter.
For more in-depth insights and data on the performance of these games, visit Sensor Tower.